| /* |
| * Copyright 2011 Skia |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SampleApp_DEFINED |
| #define SampleApp_DEFINED |
| |
| #include "SkOSMenu.h" |
| #include "SkPath.h" |
| #include "SkPicture.h" |
| #include "SkPictureRecorder.h" |
| #include "SkScalar.h" |
| #include "SkTDArray.h" |
| #include "SkTouchGesture.h" |
| #include "SkWindow.h" |
| #include "timer/Timer.h" |
| |
| class GrContext; |
| class GrRenderTarget; |
| |
| class SkCanvas; |
| class SkData; |
| class SkDocument; |
| class SkEvent; |
| class SkTypeface; |
| class SkViewFactory; |
| |
| class SampleWindow : public SkOSWindow { |
| SkTDArray<const SkViewFactory*> fSamples; |
| public: |
| enum DeviceType { |
| kRaster_DeviceType, |
| #if SK_SUPPORT_GPU |
| kGPU_DeviceType, |
| #if SK_ANGLE |
| kANGLE_DeviceType, |
| #endif // SK_ANGLE |
| #endif // SK_SUPPORT_GPU |
| kDeviceTypeCnt |
| }; |
| |
| static bool IsGpuDeviceType(DeviceType devType) { |
| #if SK_SUPPORT_GPU |
| switch (devType) { |
| case kGPU_DeviceType: |
| #if SK_ANGLE |
| case kANGLE_DeviceType: |
| #endif // SK_ANGLE |
| return true; |
| default: |
| return false; |
| } |
| #endif // SK_SUPPORT_GPU |
| return false; |
| } |
| |
| /** |
| * SampleApp ports can subclass this manager class if they want to: |
| * * filter the types of devices supported |
| * * customize plugging of SkBaseDevice objects into an SkCanvas |
| * * customize publishing the results of draw to the OS window |
| * * manage GrContext / GrRenderTarget lifetimes |
| */ |
| class DeviceManager : public SkRefCnt { |
| public: |
| |
| |
| virtual void setUpBackend(SampleWindow* win, int msaaSampleCount, bool deepColor) = 0; |
| |
| virtual void tearDownBackend(SampleWindow* win) = 0; |
| |
| // called before drawing. should install correct device |
| // type on the canvas. Will skip drawing if returns false. |
| virtual SkSurface* createSurface(DeviceType dType, SampleWindow* win) = 0; |
| |
| // called after drawing, should get the results onto the |
| // screen. |
| virtual void publishCanvas(DeviceType dType, |
| SkCanvas* canvas, |
| SampleWindow* win) = 0; |
| |
| // called when window changes size, guaranteed to be called |
| // at least once before first draw (after init) |
| virtual void windowSizeChanged(SampleWindow* win) = 0; |
| |
| // return the GrContext backing gpu devices (nullptr if not built with GPU support) |
| virtual GrContext* getGrContext() = 0; |
| |
| // return the GrRenderTarget backing gpu devices (nullptr if not built with GPU support) |
| virtual GrRenderTarget* getGrRenderTarget() = 0; |
| |
| // return the color depth of the output device |
| virtual int getColorBits() = 0; |
| |
| private: |
| typedef SkRefCnt INHERITED; |
| }; |
| |
| SampleWindow(void* hwnd, int argc, char** argv, DeviceManager*); |
| virtual ~SampleWindow(); |
| |
| SkSurface* createSurface() override { |
| SkSurface* surface = nullptr; |
| if (fDevManager) { |
| surface = fDevManager->createSurface(fDeviceType, this); |
| } |
| if (nullptr == surface) { |
| surface = this->INHERITED::createSurface(); |
| } |
| return surface; |
| } |
| |
| void draw(SkCanvas*) override; |
| |
| void setDeviceType(DeviceType type); |
| void setDeviceColorType(SkColorType, sk_sp<SkColorSpace>); |
| void toggleRendering(); |
| void toggleSlideshow(); |
| void toggleFPS(); |
| void showOverview(); |
| void toggleDistanceFieldFonts(); |
| void setPixelGeometry(int pixelGeometryIndex); |
| |
| GrContext* getGrContext() const { return fDevManager->getGrContext(); } |
| |
| void setZoomCenter(float x, float y); |
| void changeZoomLevel(float delta); |
| void changeOffset(SkVector delta); |
| bool nextSample(); |
| bool previousSample(); |
| bool goToSample(int i); |
| SkString getSampleTitle(int i); |
| int sampleCount(); |
| bool handleTouch(int ownerId, float x, float y, |
| SkView::Click::State state); |
| void saveToPdf(); |
| void postInvalDelay(); |
| |
| DeviceType getDeviceType() const { return fDeviceType; } |
| |
| protected: |
| void onDraw(SkCanvas* canvas) override; |
| bool onHandleKey(SkKey key) override; |
| bool onHandleChar(SkUnichar) override; |
| void onSizeChange() override; |
| |
| SkCanvas* beforeChildren(SkCanvas*) override; |
| void afterChildren(SkCanvas*) override; |
| void beforeChild(SkView* child, SkCanvas* canvas) override; |
| |
| bool onEvent(const SkEvent& evt) override; |
| bool onQuery(SkEvent* evt) override; |
| |
| virtual bool onDispatchClick(int x, int y, Click::State, void* owner, |
| unsigned modi) override; |
| bool onClick(Click* click) override; |
| virtual Click* onFindClickHandler(SkScalar x, SkScalar y, |
| unsigned modi) override; |
| |
| private: |
| class DefaultDeviceManager; |
| |
| int fCurrIndex; |
| |
| SkPictureRecorder fRecorder; |
| SkAutoTDelete<SkCanvas> fFlagsFilterCanvas; |
| SkPath fClipPath; |
| |
| SkTouchGesture fGesture; |
| SkScalar fZoomLevel; |
| SkScalar fZoomScale; |
| SkVector fOffset; |
| |
| DeviceType fDeviceType; |
| DeviceManager* fDevManager; |
| |
| bool fSaveToPdf; |
| bool fSaveToSKP; |
| sk_sp<SkDocument> fPDFDocument; |
| |
| bool fUseClip; |
| bool fUsePicture; |
| bool fAnimating; |
| bool fRotate; |
| bool fPerspAnim; |
| bool fRequestGrabImage; |
| bool fMeasureFPS; |
| bool fUseDeferredCanvas; |
| WallTimer fTimer; |
| double fMeasureFPS_Time; |
| bool fMagnify; |
| int fTilingMode; |
| |
| // The following are for the 'fatbits' drawing |
| // Latest position of the mouse. |
| int fMouseX, fMouseY; |
| int fFatBitsScale; |
| // Used by the text showing position and color values. |
| sk_sp<SkTypeface> fTypeface; |
| bool fShowZoomer; |
| |
| SkOSMenu::TriState fLCDState; |
| SkOSMenu::TriState fAAState; |
| SkOSMenu::TriState fSubpixelState; |
| int fHintingState; |
| int fPixelGeometryIndex; |
| int fFilterQualityIndex; |
| unsigned fFlipAxis; |
| |
| int fMSAASampleCount; |
| bool fDeepColor; |
| |
| SkScalar fZoomCenterX, fZoomCenterY; |
| |
| //Stores global settings |
| SkOSMenu* fAppMenu; // We pass ownership to SkWindow, when we call addMenu |
| //Stores slide specific settings |
| SkOSMenu* fSlideMenu; // We pass ownership to SkWindow, when we call addMenu |
| |
| void loadView(SkView*); |
| void updateTitle(); |
| bool getRawTitle(SkString*); |
| |
| bool zoomIn(); |
| bool zoomOut(); |
| void updatePointer(int x, int y); |
| void magnify(SkCanvas* canvas); |
| void showZoomer(SkCanvas* canvas); |
| void updateMatrix(); |
| void postAnimatingEvent(); |
| int findByTitle(const char*); |
| void listTitles(); |
| SkSize tileSize() const; |
| bool sendAnimatePulse(); |
| |
| typedef SkOSWindow INHERITED; |
| }; |
| |
| #endif |