commit | 25a1d4f2a0b9c669f40ee249619049d29d927b9f | [log] [tgz] |
---|---|---|
author | Andy Weiss <dragonbear@google.com> | Mon Jul 13 10:27:35 2020 -0700 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Mon Jul 13 18:04:28 2020 +0000 |
tree | 4dffadac820bd2a05a0ca5f9b01357db4a062204 | |
parent | 439709a97dfd168ef3d4ff08d15ff927f155fc10 [diff] [blame] |
Fix Mac GPU references https://skia-review.googlesource.com/c/skia/+/301920 broke the macos build by not including the gpu/gl references back in for macos. This makes the same changes as that CL for the mac. Change-Id: Iad75355f505ee2942724aa721d3a7753c10ba06e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302329 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Guruji Panda <guruji@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
diff --git a/public.bzl b/public.bzl index 1568977..039016b 100644 --- a/public.bzl +++ b/public.bzl
@@ -458,9 +458,13 @@ GL_SRCS_MACOS = struct( include = [ + "src/gpu/gl/*", + "src/gpu/gl/builders/*", "src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp", ], - exclude = [], + exclude = [ + "src/gpu/gl/GrGLMakeNativeInterface_none.cpp", + ], ) PORTS_SRCS_MACOS = PORTS_SRCS_IOS