blob: 2b72aff5781457b95c817223fbd26c5d1dcc7a65 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float b = 2.0;
float c = 3.0;
float d = c;
b++;
d++;
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
}