Rebase simpleblurroundrect and bleed GMs after GPU blur radius changes.

BUG=skia:1998

Review URL: https://codereview.chromium.org/151503005

git-svn-id: http://skia.googlecode.com/svn/trunk@13263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json b/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json
index c0fa6e0..82913a1 100644
--- a/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json
+++ b/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json
@@ -1060,27 +1060,19 @@
       "allowed-digests": [
         [
           "bitmap-64bitMD5", 
-          17914388286169301147
+          5804278196362313921
         ]
       ], 
-      "bugs": [
-        1934
-      ], 
-      "ignore-failure": true, 
-      "reviewed-by-human": false
+      "reviewed-by-human": true
     }, 
     "bleed_8888.png": {
       "allowed-digests": [
         [
           "bitmap-64bitMD5", 
-          10217691861117143800
+          2457238860272156360
         ]
       ], 
-      "bugs": [
-        1934
-      ], 
-      "ignore-failure": true, 
-      "reviewed-by-human": false
+      "reviewed-by-human": true
     }, 
     "bleed_gpu.png": {
       "allowed-digests": [