Rebase simpleblurroundrect and bleed GMs after GPU blur radius changes.
BUG=skia:1998
Review URL: https://codereview.chromium.org/151503005
git-svn-id: http://skia.googlecode.com/svn/trunk@13263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json b/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json
index c0fa6e0..82913a1 100644
--- a/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json
+++ b/expectations/gm/Test-Win8-ShuttleA-HD7770-x86-Release/expected-results.json
@@ -1060,27 +1060,19 @@
"allowed-digests": [
[
"bitmap-64bitMD5",
- 17914388286169301147
+ 5804278196362313921
]
],
- "bugs": [
- 1934
- ],
- "ignore-failure": true,
- "reviewed-by-human": false
+ "reviewed-by-human": true
},
"bleed_8888.png": {
"allowed-digests": [
[
"bitmap-64bitMD5",
- 10217691861117143800
+ 2457238860272156360
]
],
- "bugs": [
- 1934
- ],
- "ignore-failure": true,
- "reviewed-by-human": false
+ "reviewed-by-human": true
},
"bleed_gpu.png": {
"allowed-digests": [