rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext

rename subclasses

Fix up the EGL native GLTestContext
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002

TBR=jvanverth@google.com

Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971

Review URL: https://codereview.chromium.org/1849463002
diff --git a/tests/TestTest.cpp b/tests/TestTest.cpp
index 05ab9ff..d72e02d 100644
--- a/tests/TestTest.cpp
+++ b/tests/TestTest.cpp
@@ -9,7 +9,7 @@
 
 #if SK_SUPPORT_GPU
 #include "GrContext.h"
-#include "gl/GLContext.h"
+#include "gl/GLTestContext.h"
 #endif
 
 
@@ -64,7 +64,7 @@
 #endif
 
 // This is an example of a GPU test that tests a property that should work for all GPU contexts.
-// It uses the additional GLContext* glContext to implement the test.
+// It uses the additional GLTestContext* glContext to implement the test.
 #if SK_SUPPORT_GPU
 DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) {
     REPORTER_ASSERT(reporter, reporter);