commit | 273c0f5e87397c40d22bb7e3ee078bb46a3f6860 | [log] [tgz] |
---|---|---|
author | bsalomon <bsalomon@google.com> | Thu Mar 31 10:59:06 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Thu Mar 31 10:59:06 2016 -0700 |
tree | 70436fd146c39be9702c6c295a8fd204a38d865f | |
parent | a5598a40f82d69113fb4764dcb8de62151921807 [diff] [blame] |
rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext rename subclasses Fix up the EGL native GLTestContext GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002 TBR=jvanverth@google.com Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971 Review URL: https://codereview.chromium.org/1849463002
diff --git a/tools/VisualBench/VisualStreamTimingModule.cpp b/tools/VisualBench/VisualStreamTimingModule.cpp index 0ac698e..b572621 100644 --- a/tools/VisualBench/VisualStreamTimingModule.cpp +++ b/tools/VisualBench/VisualStreamTimingModule.cpp
@@ -23,7 +23,7 @@ fBenchmarkStream->current()->delayedSetup(); // fallthrough case kReset_InitState: - // This will flicker unfortunately, but as we are reseting the GLContext each bench, + // This will flicker unfortunately, but as we are reseting the GLTestContext each bench, // we unfortunately don't have a choice fOwner->clear(canvas, SK_ColorWHITE, 3); fBenchmarkStream->current()->preTimingHooks(canvas);