Add ability to dump opList info at flush-time

When debugging DDL it is useful to just see which ops are being drawn instead of the entire reordering history.

Change-Id: I89708fecbd53c097b00e65b0da426bfb8046b0ee
Reviewed-on: https://skia-review.googlesource.com/122780
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrRenderTargetOpList.h b/src/gpu/GrRenderTargetOpList.h
index c0a7233..938f69a 100644
--- a/src/gpu/GrRenderTargetOpList.h
+++ b/src/gpu/GrRenderTargetOpList.h
@@ -109,7 +109,7 @@
 
     GrRenderTargetOpList* asRenderTargetOpList() override { return this; }
 
-    SkDEBUGCODE(void dump() const override;)
+    SkDEBUGCODE(void dump(bool printDependencies) const override;)
 
     SkDEBUGCODE(int numOps() const override { return fRecordedOps.count(); })
     SkDEBUGCODE(int numClips() const override { return fNumClips; })