Remove sample count from GrSurfaceDesc.
This leaves just width, height, and GrPixelConfig. Once we remove the
latter we can replace GrSurfaceDesc with SkISize.
Also remove unused GrRenderTarget::overrideResolveRect
Also remove GrSurfaceProxy::Renderable and use GrRenderable instead.
Change-Id: I652fe6169a22ca33d199b144ec6385286ac07b5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228570
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index 1877e53..627c507 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -116,8 +116,8 @@
}
void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrRenderable renderable,
- GrScratchKey* key) {
+ int sampleCnt, GrScratchKey* key) {
// Note: the fOrigin field is not used in the scratch key
- return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight, renderable, desc.fSampleCnt,
+ return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight, renderable, sampleCnt,
GrMipMapped::kNo, key);
}