Add discard API to SkCanvas, plumb it to glDiscardFramebuffer()
BUG=skia:2349
R=robertphillips@google.com, reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/211683002
git-svn-id: http://skia.googlecode.com/svn/trunk@13976 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index e8336ff..e575aec 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -1912,6 +1912,12 @@
}
}
+void SkCanvas::onDiscard() {
+ if (NULL != fSurfaceBase) {
+ fSurfaceBase->aboutToDraw(SkSurface::kDiscard_ContentChangeMode);
+ }
+}
+
void SkCanvas::drawPaint(const SkPaint& paint) {
this->internalDrawPaint(paint);
}