Allow GrRecordingContext to create surfaceContexts

This is pulled out of https://skia-review.googlesource.com/c/skia/+/191287 (Move DrawingManager to RecordingContext)

Change-Id: Iba16acd9295ef7ca9d8cc96d439a907050228b6b
Reviewed-on: https://skia-review.googlesource.com/c/192684
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrResourceProvider.h b/src/gpu/GrResourceProvider.h
index af3db69..1a9924b 100644
--- a/src/gpu/GrResourceProvider.h
+++ b/src/gpu/GrResourceProvider.h
@@ -54,7 +54,7 @@
     };
 
     GrResourceProvider(GrGpu*, GrResourceCache*, GrSingleOwner*,
-                       GrContextOptions::Enable explicitlyAllocateGPUResources);
+                       bool explicitlyAllocateGPUResources);
 
     /**
      * Finds a resource in the cache, based on the specified key. Prior to calling this, the caller