add drawString helper to canvas
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
diff --git a/tests/ImageFilterTest.cpp b/tests/ImageFilterTest.cpp
index 8a19a22..d884644 100644
--- a/tests/ImageFilterTest.cpp
+++ b/tests/ImageFilterTest.cpp
@@ -738,14 +738,14 @@
SkScalar ypos = SkIntToScalar(height);
untiledCanvas.save();
untiledCanvas.scale(SkIntToScalar(scale), SkIntToScalar(scale));
- untiledCanvas.drawText(text, strlen(text), 0, ypos, paint);
+ untiledCanvas.drawString(text, 0, ypos, paint);
untiledCanvas.restore();
for (int y = 0; y < height; y += tileSize) {
for (int x = 0; x < width; x += tileSize) {
tiledCanvas.save();
tiledCanvas.clipRect(SkRect::Make(SkIRect::MakeXYWH(x, y, tileSize, tileSize)));
tiledCanvas.scale(SkIntToScalar(scale), SkIntToScalar(scale));
- tiledCanvas.drawText(text, strlen(text), 0, ypos, paint);
+ tiledCanvas.drawString(text, 0, ypos, paint);
tiledCanvas.restore();
}
}