This adds a checkbox to the debugger to allow seeing the effect pathops has on the clip. A new tab shows the C code that the pathops generate.
Once in place, this CL found a bug in the pathops code where it was not handling empty clip stack elements correctly. The Cl also has the change to SkCanvas to fix this bug.
R=robertphillips@google.com, reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/282283002
git-svn-id: http://skia.googlecode.com/svn/trunk@14774 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/SkDebugger.h b/debugger/SkDebugger.h
index 94300d8..ffb2953 100644
--- a/debugger/SkDebugger.h
+++ b/debugger/SkDebugger.h
@@ -111,6 +111,12 @@
}
}
+ void setPathOps(bool pathOps) {
+ if (NULL != fDebugCanvas) {
+ fDebugCanvas->setAllowSimplifyClip(pathOps);
+ }
+ }
+
void setMegaViz(bool megaViz) {
if (NULL != fDebugCanvas) {
fDebugCanvas->setMegaVizMode(megaViz);
@@ -126,6 +132,8 @@
void getOverviewText(const SkTDArray<double>* typeTimes, double totTime,
SkString* overview, int numRuns);
+ void getClipStackText(SkString* clipStack);
+
private:
SkDebugCanvas* fDebugCanvas;
SkPicture* fPicture;