partial switch over to sp usage of shaders
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1776973003
Review URL: https://codereview.chromium.org/1776973003
diff --git a/gm/filltypespersp.cpp b/gm/filltypespersp.cpp
index cc09b95..0722004 100644
--- a/gm/filltypespersp.cpp
+++ b/gm/filltypespersp.cpp
@@ -55,13 +55,12 @@
SkPoint center = SkPoint::Make(SkIntToScalar(100), SkIntToScalar(100));
SkColor colors[] = {SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN};
SkScalar pos[] = {0, SK_ScalarHalf, SK_Scalar1};
- SkShader* s = SkGradientShader::CreateRadial(center,
+ paint.setShader(SkGradientShader::MakeRadial(center,
SkIntToScalar(100),
colors,
pos,
SK_ARRAY_COUNT(colors),
- SkShader::kClamp_TileMode);
- paint.setShader(s)->unref();
+ SkShader::kClamp_TileMode));
paint.setAntiAlias(aa);
showPath(canvas, 0, 0, SkPath::kWinding_FillType,
@@ -85,13 +84,12 @@
SK_ColorYELLOW, SK_ColorWHITE};
SkScalar pos[] = {0, SK_ScalarHalf / 2,
3 * SK_ScalarHalf / 2, SK_Scalar1};
- SkShader* s = SkGradientShader::CreateRadial(center,
- SkIntToScalar(1000),
- colors,
- pos,
- SK_ARRAY_COUNT(colors),
- SkShader::kClamp_TileMode);
- bkgnrd.setShader(s)->unref();
+ bkgnrd.setShader(SkGradientShader::MakeRadial(center,
+ SkIntToScalar(1000),
+ colors,
+ pos,
+ SK_ARRAY_COUNT(colors),
+ SkShader::kClamp_TileMode));
canvas->save();
canvas->translate(SkIntToScalar(100), SkIntToScalar(100));
SkMatrix mat;