Dest color space no longer impacts mipmaps or texture sampling

PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/tests/ProxyTest.cpp b/tests/ProxyTest.cpp
index 19e0598..a1f8b8b 100644
--- a/tests/ProxyTest.cpp
+++ b/tests/ProxyTest.cpp
@@ -223,7 +223,7 @@
             }
 
             for (auto numSamples : {1, 4}) {
-                GrPixelConfig config = SkImageInfo2GrPixelConfig(colorType, nullptr, caps);
+                GrPixelConfig config = SkColorType2GrPixelConfig(colorType);
                 SkASSERT(kUnknown_GrPixelConfig != config);
                 int supportedNumSamples = caps.getRenderTargetSampleCount(numSamples, config);
 
@@ -253,7 +253,7 @@
                 {
                     GrBackendTexture backendTex =
                             gpu->createTestingOnlyBackendTexture(nullptr, kWidthHeight,
-                                                                 kWidthHeight, colorType, nullptr,
+                                                                 kWidthHeight, colorType,
                                                                  true, GrMipMapped::kNo);
                     sk_sp<GrSurfaceProxy> sProxy = proxyProvider->wrapBackendTextureAsRenderTarget(
                             backendTex, origin, supportedNumSamples);
@@ -277,7 +277,7 @@
                 {
                     GrBackendTexture backendTex =
                             gpu->createTestingOnlyBackendTexture(nullptr, kWidthHeight,
-                                                                 kWidthHeight, colorType, nullptr,
+                                                                 kWidthHeight, colorType,
                                                                  true, GrMipMapped::kNo);
 
                     sk_sp<GrSurfaceProxy> sProxy = proxyProvider->wrapRenderableBackendTexture(
@@ -303,7 +303,7 @@
                     // Internal offscreen texture
                     GrBackendTexture backendTex =
                             gpu->createTestingOnlyBackendTexture(nullptr, kWidthHeight,
-                                                                 kWidthHeight, colorType, nullptr,
+                                                                 kWidthHeight, colorType,
                                                                  false, GrMipMapped::kNo);
 
                     sk_sp<GrSurfaceProxy> sProxy = proxyProvider->wrapBackendTexture(