Add GrExternalTextureData and SkCrossContextImageData

GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

Re-land of https://skia-review.googlesource.com/c/8529/

BUG=skia:

Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index a206339..204119c 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -313,6 +313,7 @@
     GrFence SK_WARN_UNUSED_RESULT insertFence() const override { return 0; }
     bool waitFence(GrFence, uint64_t) const override { return true; }
     void deleteFence(GrFence) const override {}
+    void flush() override {}
 
 private:
     void onResetContext(uint32_t resetBits) override {}