Expose writing to mip levels via GrSurfaceContext::writePixels
Bug: skia:11786
Change-Id: Id17952db0aede56fa39845d9d371cf0a141f9dd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391836
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index 7930bbc..6d822cd 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -820,8 +820,7 @@
GrColorType srcColorType,
GrColorType dstColorType,
const GrMipLevel levels[],
- int levelCount,
- sk_sp<SkData> owner) {
+ int levelCount) {
SkDEBUGCODE(this->validate());
SkASSERT(fContext);
@@ -843,8 +842,7 @@
srcColorType,
dstColorType,
levels,
- levelCount,
- std::move(owner)));
+ levelCount));
if (!task) {
return false;
}