Expose writing to mip levels via GrSurfaceContext::writePixels

Bug: skia:11786
Change-Id: Id17952db0aede56fa39845d9d371cf0a141f9dd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391836
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index 7930bbc..6d822cd 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -820,8 +820,7 @@
                                           GrColorType srcColorType,
                                           GrColorType dstColorType,
                                           const GrMipLevel levels[],
-                                          int levelCount,
-                                          sk_sp<SkData> owner) {
+                                          int levelCount) {
     SkDEBUGCODE(this->validate());
     SkASSERT(fContext);
 
@@ -843,8 +842,7 @@
                                                                   srcColorType,
                                                                   dstColorType,
                                                                   levels,
-                                                                  levelCount,
-                                                                  std::move(owner)));
+                                                                  levelCount));
     if (!task) {
         return false;
     }