commit | 2c80711f90a5dafe3b726bc6562b1e769702c34b | [log] [tgz] |
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author | dvonbeck <dvonbeck@google.com> | Mon Jun 27 09:30:19 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Mon Jun 27 09:30:19 2016 -0700 |
tree | eea1fe5e0dd506f7bbad4b8b348eb85ca60727c5 | |
parent | c411f2d963cdee3a934c9ff65b0728d2b927586a [diff] |
Revert of Refactoring of CPU NormalMap handling out into its own class (patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ ) Reason for revert: GMs are crashing on Windows Test trybots Original issue's description: > SkLightingShader normal vector CPU computation refactor. > > The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. > > This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/ > > What this CL includes: > > - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002 > > Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c TBR=egdaniel@google.com,reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2101653002