Reland "Add ability to specify different GP textures for each mesh in a draw."

This reverts commit deeb655912b90d9b19d692f4b6ebe55ff4ce90cb.

Reason for revert: Fix landed for incorrect chaining logic: https://skia-review.googlesource.com/148380

Original change's description:
> Revert "Add ability to specify different GP textures for each mesh in a draw."
> 
> This reverts commit d1b8a166db27ffb8e550c4e853afbd67025948bf.
> 
> Reason for revert: breaks android apps, by drawing overlapping content out of painters order.
> 
> Original change's description:
> > Add ability to specify different GP textures for each mesh in a draw.
> > 
> > Uses GrPipeline::DynamicStateArrays to allow per-mesh GP textures when
> > drawing an array of GrMeshes.
> > 
> > Uses this along with op-chaining to make drawing multiple TextureOps
> > with different textures faster.
> > 
> > Change-Id: Iec4da1b72a13d0e0c94c8a8568fe4221c539dfcf
> > Reviewed-on: https://skia-review.googlesource.com/145960
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: I5c686b85adb378ba7faf34576efce74aebd348f7
> Reviewed-on: https://skia-review.googlesource.com/147260
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I90173d4072c64b9ec4c87989e63e4ed283bd4829
Reviewed-on: https://skia-review.googlesource.com/148681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
18 files changed