Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass.
Change-Id: Ia6e666a7bb986bb3dc769d25919580bca17b4748
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236556
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrClearOp.cpp b/src/gpu/ops/GrClearOp.cpp
index 34e15de..287fc7d 100644
--- a/src/gpu/ops/GrClearOp.cpp
+++ b/src/gpu/ops/GrClearOp.cpp
@@ -8,9 +8,9 @@
#include "src/gpu/ops/GrClearOp.h"
#include "include/private/GrRecordingContext.h"
-#include "src/gpu/GrGpuCommandBuffer.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
+#include "src/gpu/GrOpsRenderPass.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrRecordingContextPriv.h"
@@ -60,6 +60,6 @@
}
void GrClearOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) {
- SkASSERT(state->rtCommandBuffer());
- state->rtCommandBuffer()->clear(fClip, fColor);
+ SkASSERT(state->opsRenderPass());
+ state->opsRenderPass()->clear(fClip, fColor);
}