Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass.
Change-Id: Ia6e666a7bb986bb3dc769d25919580bca17b4748
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236556
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrDrawableOp.cpp b/src/gpu/ops/GrDrawableOp.cpp
index 6f89d74..66a63f9 100644
--- a/src/gpu/ops/GrDrawableOp.cpp
+++ b/src/gpu/ops/GrDrawableOp.cpp
@@ -9,9 +9,9 @@
#include "include/core/SkDrawable.h"
#include "include/private/GrRecordingContext.h"
-#include "src/gpu/GrGpuCommandBuffer.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
+#include "src/gpu/GrOpsRenderPass.h"
#include "src/gpu/GrRecordingContextPriv.h"
std::unique_ptr<GrDrawableOp> GrDrawableOp::Make(
@@ -29,6 +29,6 @@
}
void GrDrawableOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) {
- SkASSERT(state->commandBuffer());
- state->rtCommandBuffer()->executeDrawable(std::move(fDrawable));
+ SkASSERT(state->opsRenderPass());
+ state->opsRenderPass()->executeDrawable(std::move(fDrawable));
}