Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass.
Change-Id: Ia6e666a7bb986bb3dc769d25919580bca17b4748
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236556
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrMeshDrawOp.cpp b/src/gpu/ops/GrMeshDrawOp.cpp
index 6695058..0ba8e43 100644
--- a/src/gpu/ops/GrMeshDrawOp.cpp
+++ b/src/gpu/ops/GrMeshDrawOp.cpp
@@ -5,11 +5,12 @@
* found in the LICENSE file.
*/
-#include "src/gpu/GrGpuCommandBuffer.h"
-#include "src/gpu/GrOpFlushState.h"
-#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
+#include "src/gpu/GrOpFlushState.h"
+#include "src/gpu/GrOpsRenderPass.h"
+#include "src/gpu/GrResourceProvider.h"
+
GrMeshDrawOp::GrMeshDrawOp(uint32_t classID) : INHERITED(classID) {}
void GrMeshDrawOp::onPrepare(GrOpFlushState* state) { this->onPrepareDraws(state); }