First step to moving vertex attributes to the geometryProcessor
BUG=skia:
Review URL: https://codereview.chromium.org/761563002
diff --git a/src/gpu/GrAADistanceFieldPathRenderer.cpp b/src/gpu/GrAADistanceFieldPathRenderer.cpp
index 5e0410f..6ac504a 100755
--- a/src/gpu/GrAADistanceFieldPathRenderer.cpp
+++ b/src/gpu/GrAADistanceFieldPathRenderer.cpp
@@ -103,13 +103,6 @@
////////////////////////////////////////////////////////////////////////////////
-// position + texture coord
-extern const GrVertexAttrib gSDFPathVertexAttribs[] = {
- { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
- { kVec2f_GrVertexAttribType, sizeof(SkPoint), kGeometryProcessor_GrVertexAttribBinding }
-};
-static const size_t kSDFPathVASize = 2 * sizeof(SkPoint);
-
bool GrAADistanceFieldPathRenderer::onDrawPath(GrDrawTarget* target,
GrDrawState* drawState,
const SkPath& path,
@@ -322,12 +315,25 @@
GrDrawTarget::DrawToken drawToken = target->getCurrentDrawToken();
pathData->fPlot->setDrawToken(drawToken);
- // make me some vertices
- drawState->setVertexAttribs<gSDFPathVertexAttribs>(SK_ARRAY_COUNT(gSDFPathVertexAttribs),
- kSDFPathVASize);
+ // set up any flags
+ uint32_t flags = 0;
+ const SkMatrix& vm = drawState->getViewMatrix();
+ flags |= vm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
+
+ GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode);
+ if (flags != fEffectFlags) {
+ fCachedGeometryProcessor.reset(GrDistanceFieldNoGammaTextureEffect::Create(texture,
+ params,
+ flags));
+ fEffectFlags = flags;
+ }
+ drawState->setGeometryProcessor(fCachedGeometryProcessor.get());
+
void* vertices = NULL;
- bool success = target->reserveVertexAndIndexSpace(4, drawState->getVertexStride(), 0, &vertices,
- NULL);
+ bool success = target->reserveVertexAndIndexSpace(4,
+ fCachedGeometryProcessor->getVertexStride(),
+ 0, &vertices, NULL);
+ SkASSERT(fCachedGeometryProcessor->getVertexStride() == 2 * sizeof(SkPoint));
GrAlwaysAssert(success);
SkScalar dx = pathData->fBounds.fLeft;
@@ -361,20 +367,6 @@
SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + th)),
vertSize);
- // set up any flags
- uint32_t flags = 0;
- const SkMatrix& vm = drawState->getViewMatrix();
- flags |= vm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
-
- GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode);
- if (flags != fEffectFlags) {
- fCachedGeometryProcessor.reset(GrDistanceFieldNoGammaTextureEffect::Create(texture,
- params,
- flags));
- fEffectFlags = flags;
- }
- drawState->setGeometryProcessor(fCachedGeometryProcessor.get());
-
vm.mapRect(&r);
target->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
target->drawIndexedInstances(drawState, kTriangles_GrPrimitiveType, 1, 4, 6, &r);