commit | 2e7b43d33cc495663cb814a7a9d1ecdc09c31828 | [log] [tgz] |
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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Jan 18 20:57:22 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Jan 18 20:57:22 2011 +0000 |
tree | 10d01113bbac30d6e3b121d4a9ab5552a6567fd6 | |
parent | 44b2c73ca6358ba9c4a413d7b39db7991612a6a2 [diff] |
Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. git-svn-id: http://skia.googlecode.com/svn/trunk@706 2bbb7eff-a529-9590-31e7-b0007b416f81