Remove option to make GrCoordTransforms apply to device positions.

Adds a device space texture decal effect to use for clipping.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870

Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index b05ac83..beb64d5 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -84,13 +84,7 @@
     GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams::kBilerp_FilterMode :
                                                                GrTextureParams::kNone_FilterMode);
 
-    static const GrCoordSet kCoordSets[] = {
-        kLocal_GrCoordSet,
-        kDevice_GrCoordSet
-    };
-    GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kCoordSets))];
-
     const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
     auto colorSpaceXform = GrTest::TestColorXform(d->fRandom);
-    return GrSimpleTextureEffect::Make(d->fTextures[texIdx], colorSpaceXform, matrix, coordSet);
+    return GrSimpleTextureEffect::Make(d->fTextures[texIdx], colorSpaceXform, matrix);
 }