Revert "Reland "Reland "Add new method for storing DrawOpAtlas texture index."""

This reverts commit 3b9c544bf86f930a29231ad997cb6cfad9055f66.

Reason for revert: Probably causing text issues in Chrome

Original change's description:
> Reland "Reland "Add new method for storing DrawOpAtlas texture index.""
> 
> This is a reland of dea2f34f09c3d0326b36099b406fa546f2b8fd96
> 
> Original change's description:
> > Reland "Add new method for storing DrawOpAtlas texture index."
> > 
> > This is a reland of c8b2e615400fe43b74dbbd2d7167bb97bd032f87
> > 
> > Original change's description:
> > > Add new method for storing DrawOpAtlas texture index.
> > > 
> > > Storing the texture index in the lower bit of each texture coordinate
> > > seems to have issues on certain iOS devices. Rather than do that, we
> > > use the sign of the texture coordinate to act as our storage bit.
> > > To manage encoding 0 we map [0, N] to [-1, -N-1] to represent a bit.
> > > 
> > > Change-Id: Ic588ee92cf858915a1833cf482d4b23bd11c1000
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263561
> > > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> > 
> > Change-Id: I901502c3d83ff9727c51ad4447b0cee733257649
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264566
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 
> Change-Id: I000bb74ca57e321084ca2d1d9dc2f0274880c0da
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264689
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,brianosman@google.com
Bug: 1045016

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Ie376c7b3cb359f5378e4dd983a103da81ec92e5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266557
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index 3d7808e..48b2397 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -39,8 +39,8 @@
         GrGLSLVarying uv(kFloat2_GrSLType);
         GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
         GrGLSLVarying texIdx(texIdxType);
-        append_index_uv_varyings(args, btgp.numTextureSamplers(), btgp.inTextureCoords().name(),
-                                 atlasDimensionsInvName, &uv, &texIdx, nullptr);
+        append_index_uv_varyings(args, btgp.inTextureCoords().name(), atlasDimensionsInvName, &uv,
+                                 &texIdx, nullptr);
 
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
         // Setup pass through color
@@ -146,8 +146,8 @@
         fInColor = MakeColorAttribute("inColor", wideColor);
     }
 
-    fInTextureCoords = {"inTextureCoords", kShort2_GrVertexAttribType,
-                        caps.integerSupport() ? kShort2_GrSLType : kFloat2_GrSLType};
+    fInTextureCoords = {"inTextureCoords", kUShort2_GrVertexAttribType,
+                        caps.integerSupport() ? kUShort2_GrSLType : kFloat2_GrSLType};
     this->setVertexAttributes(&fInPosition, 3);
 
     if (numActiveViews) {