commit | 2fbc7fa460c99bffa78b9afb9aaa4dc0db68e1ba | [log] [tgz] |
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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Jan 05 16:34:41 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Jan 05 16:34:41 2011 +0000 |
tree | 0526346f894b7929425be61fdd6c47ad35221da5 | |
parent | 5a8a131d8a46424ae494041de2d748cdecea8ec9 [diff] |
Make SampleApp build on Win32 (still requires glew, this needs to be fixed) In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.) Add a lot more sample slides to the win32 build Fix texture red/blue color swap on windows. git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81