Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@8976 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index 57766d9..28dae24 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -408,19 +408,19 @@
         combinedMatrix.mapPointsWithStride(fan0Pos, vsize, 4);
 
         // TL
-        *((SkPoint*)((intptr_t)fan1Pos + 0 * vsize)) = 
+        *((SkPoint*)((intptr_t)fan1Pos + 0 * vsize)) =
             *((SkPoint*)((intptr_t)fan0Pos + 0 * vsize)) + vec[0] + vec[1];
         *((SkPoint*)((intptr_t)fan0Pos + 0 * vsize)) -= vec[0] + vec[1];
         // BL
-        *((SkPoint*)((intptr_t)fan1Pos + 1 * vsize)) = 
+        *((SkPoint*)((intptr_t)fan1Pos + 1 * vsize)) =
             *((SkPoint*)((intptr_t)fan0Pos + 1 * vsize)) + vec[0] - vec[1];
         *((SkPoint*)((intptr_t)fan0Pos + 1 * vsize)) -= vec[0] - vec[1];
         // BR
-        *((SkPoint*)((intptr_t)fan1Pos + 2 * vsize)) = 
+        *((SkPoint*)((intptr_t)fan1Pos + 2 * vsize)) =
             *((SkPoint*)((intptr_t)fan0Pos + 2 * vsize)) - vec[0] - vec[1];
         *((SkPoint*)((intptr_t)fan0Pos + 2 * vsize)) += vec[0] + vec[1];
         // TR
-        *((SkPoint*)((intptr_t)fan1Pos + 3 * vsize)) = 
+        *((SkPoint*)((intptr_t)fan1Pos + 3 * vsize)) =
             *((SkPoint*)((intptr_t)fan0Pos + 3 * vsize)) - vec[0] + vec[1];
         *((SkPoint*)((intptr_t)fan0Pos + 3 * vsize)) += vec[0] - vec[1];
     }
@@ -431,7 +431,7 @@
     }
 
     GrColor innerColor;
-    if (useVertexCoverage) { 
+    if (useVertexCoverage) {
         innerColor = 0xffffffff;
     } else {
         innerColor = target->getDrawState().getColor();
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 320f8f6..bde3320 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -765,7 +765,7 @@
 
     combinedMatrix->mapRect(devRect, rect);
 
-    if (strokeWidth < 0 
+    if (strokeWidth < 0
 #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
         && drawState.getViewMatrix().preservesAxisAlignment()
 #endif
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index dd1e028..510b2fd 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -742,7 +742,7 @@
     return fRRectIndexBuffer;
 }
 
-bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, bool useAA, 
+bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, bool useAA,
                                      const SkRRect& rrect, const SkStrokeRec& stroke)
 {
     // only anti-aliased rrects for now
diff --git a/src/gpu/gl/GrGLExtensions.cpp b/src/gpu/gl/GrGLExtensions.cpp
index 232ea7c..a071923 100644
--- a/src/gpu/gl/GrGLExtensions.cpp
+++ b/src/gpu/gl/GrGLExtensions.cpp
@@ -91,4 +91,3 @@
         GrPrintf("%s%s", fStrings[i].c_str(), (i < cnt - 1) ? sep : "");
     }
 }
-