Remove SkCanvas::getGrContext calls from samplecode

More busywork so we can deprecate getGrContext.

Change-Id: I8479985334881251e6ad814d7855681df716b1da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301542
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/samplecode/SampleTessellatedWedge.cpp b/samplecode/SampleTessellatedWedge.cpp
index 0598b1f..eff867d 100644
--- a/samplecode/SampleTessellatedWedge.cpp
+++ b/samplecode/SampleTessellatedWedge.cpp
@@ -12,10 +12,10 @@
 
 #if SK_SUPPORT_GPU
 
-#include "include/gpu/GrContext.h"
+#include "include/gpu/GrRecordingContext.h"
 #include "src/gpu/GrClip.h"
-#include "src/gpu/GrContextPriv.h"
 #include "src/gpu/GrMemoryPool.h"
+#include "src/gpu/GrRecordingContextPriv.h"
 #include "src/gpu/GrRenderTargetContext.h"
 #include "src/gpu/GrRenderTargetContextPriv.h"
 #include "src/gpu/tessellate/GrTessellatePathOp.h"
@@ -59,7 +59,7 @@
 void TessellatedWedge::onDrawContent(SkCanvas* canvas) {
     canvas->clear(SK_ColorBLACK);
 
-    GrContext* ctx = canvas->getGrContext();
+    auto ctx = canvas->recordingContext();
     GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
 
     SkString error;