| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| |
| #include "GrClip.h" |
| #include "GrContext.h" |
| #include "GrGpuCommandBuffer.h" |
| #include "GrMemoryPool.h" |
| #include "GrOpFlushState.h" |
| #include "GrRenderTargetContext.h" |
| #include "GrRenderTargetContextPriv.h" |
| #include "GrRenderTarget.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "glsl/GrGLSLGeometryProcessor.h" |
| #include "glsl/GrGLSLVarying.h" |
| #include "glsl/GrGLSLVertexGeoBuilder.h" |
| |
| namespace skiagm { |
| |
| static constexpr GrGeometryProcessor::Attribute gVertex{"vertex", kFloat2_GrVertexAttribType}; |
| |
| /** |
| * This is a GPU-backend specific test. It ensures that SkSL properly identifies clockwise-winding |
| * triangles (sk_Clockwise), in terms of to Skia device space, in all backends and with all render |
| * target origins. We draw clockwise triangles green and counter-clockwise red. |
| */ |
| class ClockwiseGM : public GM { |
| private: |
| SkString onShortName() final { return SkString("clockwise"); } |
| SkISize onISize() override { return SkISize::Make(300, 200); } |
| void onDraw(SkCanvas*) override; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // SkSL code. |
| |
| class ClockwiseTestProcessor : public GrGeometryProcessor { |
| public: |
| ClockwiseTestProcessor(bool readSkFragCoord) |
| : GrGeometryProcessor(kClockwiseTestProcessor_ClassID) |
| , fReadSkFragCoord(readSkFragCoord) { |
| this->setVertexAttributeCnt(1); |
| } |
| const char* name() const override { return "ClockwiseTestProcessor"; } |
| void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final { |
| b->add32(fReadSkFragCoord); |
| } |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; |
| |
| private: |
| const Attribute& onVertexAttribute(int i) const override { return gVertex; } |
| |
| const bool fReadSkFragCoord; |
| |
| friend class GLSLClockwiseTestProcessor; |
| }; |
| |
| class GLSLClockwiseTestProcessor : public GrGLSLGeometryProcessor { |
| void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&, |
| FPCoordTransformIter&& transformIter) override {} |
| |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| const ClockwiseTestProcessor& proc = args.fGP.cast<ClockwiseTestProcessor>(); |
| args.fVaryingHandler->emitAttributes(proc); |
| gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex"); |
| args.fFragBuilder->codeAppendf( |
| "%s = sk_Clockwise ? half4(0,1,0,1) : half4(1,0,0,1);", args.fOutputColor); |
| if (!proc.fReadSkFragCoord) { |
| args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); |
| } else { |
| // Verify layout(origin_upper_left) on gl_FragCoord does not affect gl_FrontFacing. |
| args.fFragBuilder->codeAppendf("%s = half4(min(sk_FragCoord.y, 1));", |
| args.fOutputCoverage); |
| } |
| } |
| }; |
| |
| GrGLSLPrimitiveProcessor* ClockwiseTestProcessor::createGLSLInstance( |
| const GrShaderCaps&) const { |
| return new GLSLClockwiseTestProcessor; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Draw Op. |
| |
| class ClockwiseTestOp : public GrDrawOp { |
| public: |
| DEFINE_OP_CLASS_ID |
| |
| static std::unique_ptr<GrDrawOp> Make(GrContext* context, bool readSkFragCoord, int y = 0) { |
| GrOpMemoryPool* pool = context->contextPriv().opMemoryPool(); |
| return pool->allocate<ClockwiseTestOp>(readSkFragCoord, y); |
| } |
| |
| private: |
| ClockwiseTestOp(bool readSkFragCoord, float y) |
| : GrDrawOp(ClassID()), fReadSkFragCoord(readSkFragCoord), fY(y) { |
| this->setBounds(SkRect::MakeIWH(300, 100), HasAABloat::kNo, IsZeroArea::kNo); |
| } |
| |
| const char* name() const override { return "ClockwiseTestOp"; } |
| FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } |
| RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override { |
| return RequiresDstTexture::kNo; |
| } |
| void onPrepare(GrOpFlushState*) override {} |
| void onExecute(GrOpFlushState* flushState) override { |
| SkPoint vertices[4] = { |
| {100, fY}, |
| {0, fY+100}, |
| {0, fY}, |
| {100, fY+100}, |
| }; |
| sk_sp<GrBuffer> vertexBuffer(flushState->resourceProvider()->createBuffer( |
| sizeof(vertices), kVertex_GrBufferType, kStatic_GrAccessPattern, |
| GrResourceProvider::kNone_Flag, vertices)); |
| if (!vertexBuffer) { |
| return; |
| } |
| GrPipeline pipeline(flushState->drawOpArgs().fProxy, GrScissorTest::kDisabled, |
| SkBlendMode::kPlus); |
| GrMesh mesh(GrPrimitiveType::kTriangleStrip); |
| mesh.setNonIndexedNonInstanced(4); |
| mesh.setVertexData(vertexBuffer.get()); |
| flushState->rtCommandBuffer()->draw(ClockwiseTestProcessor(fReadSkFragCoord), pipeline, |
| nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(100, 100)); |
| } |
| |
| const bool fReadSkFragCoord; |
| const float fY; |
| |
| friend class ::GrOpMemoryPool; // for ctor |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Test. |
| |
| void ClockwiseGM::onDraw(SkCanvas* canvas) { |
| GrContext* ctx = canvas->getGrContext(); |
| GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); |
| if (!ctx || !rtc) { |
| DrawGpuOnlyMessage(canvas); |
| return; |
| } |
| |
| rtc->clear(nullptr, GrColorPackRGBA(0,0,0,255), |
| GrRenderTargetContext::CanClearFullscreen::kYes); |
| |
| // Draw the test directly to the frame buffer. |
| rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0)); |
| rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100)); |
| |
| // Draw the test to an off-screen, top-down render target. |
| if (auto topLeftRTC = ctx->contextPriv().makeDeferredRenderTargetContext( |
| SkBackingFit::kExact, 100, 200, rtc->asSurfaceProxy()->config(), |
| nullptr, 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin, nullptr, |
| SkBudgeted::kYes)) { |
| topLeftRTC->clear(nullptr, 0, GrRenderTargetContext::CanClearFullscreen::kYes); |
| topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0)); |
| topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100)); |
| rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()), |
| GrSamplerState::Filter::kNearest, 0xffffffff, {0,0,100,200}, |
| {100,0,200,200}, GrAA::kNo, |
| SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(), |
| nullptr, nullptr); |
| } |
| |
| // Draw the test to an off-screen, bottom-up render target. |
| if (auto topLeftRTC = ctx->contextPriv().makeDeferredRenderTargetContext( |
| SkBackingFit::kExact, 100, 200, rtc->asSurfaceProxy()->config(), |
| nullptr, 1, GrMipMapped::kNo, kBottomLeft_GrSurfaceOrigin, nullptr, |
| SkBudgeted::kYes)) { |
| topLeftRTC->clear(nullptr, 0, GrRenderTargetContext::CanClearFullscreen::kYes); |
| topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0)); |
| topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100)); |
| rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()), |
| GrSamplerState::Filter::kNearest, 0xffffffff, {0,0,100,200}, |
| {200,0,300,200}, GrAA::kNo, |
| SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(), |
| nullptr, nullptr); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM( return new ClockwiseGM(); ) |
| |
| } |