Rebase and fix chromium
Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 9c39abc..7628847 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -292,13 +292,13 @@
dummyDesc.fWidth = 34;
dummyDesc.fHeight = 18;
sk_sp<GrTexture> dummyTexture1(
- context->textureProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0));
+ context->resourceProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0));
dummyDesc.fFlags = kNone_GrSurfaceFlags;
dummyDesc.fConfig = kAlpha_8_GrPixelConfig;
dummyDesc.fWidth = 16;
dummyDesc.fHeight = 22;
sk_sp<GrTexture> dummyTexture2(
- context->textureProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0));
+ context->resourceProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0));
if (!dummyTexture1 || ! dummyTexture2) {
SkDebugf("Could not allocate dummy textures");