Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/BitmapRectBench.cpp b/bench/BitmapRectBench.cpp
index 6029aeb..affed72 100644
--- a/bench/BitmapRectBench.cpp
+++ b/bench/BitmapRectBench.cpp
@@ -87,7 +87,7 @@
}
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
SkRandom rand;
SkPaint paint;
@@ -95,7 +95,7 @@
paint.setFilterLevel(fFilterLevel);
paint.setAlpha(fAlpha);
- for (int i = 0; i < this->getLoops(); i++) {
+ for (int i = 0; i < loops; i++) {
canvas->drawBitmapRectToRect(fBitmap, &fSrcR, fDstR, &paint);
}
}