Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/GradientBench.cpp b/bench/GradientBench.cpp
index 63fa8ae..9c6c48a 100644
--- a/bench/GradientBench.cpp
+++ b/bench/GradientBench.cpp
@@ -203,14 +203,14 @@
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
SkPaint paint;
this->setupPaint(&paint);
paint.setShader(fShader);
SkRect r = { 0, 0, SkIntToScalar(W), SkIntToScalar(H) };
- for (int i = 0; i < this->getLoops() * kRepeat; i++) {
+ for (int i = 0; i < loops * kRepeat; i++) {
switch (fGeomType) {
case kRect_GeomType:
canvas->drawRect(r, paint);
@@ -273,7 +273,7 @@
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
SkPaint paint;
this->setupPaint(&paint);
@@ -283,7 +283,7 @@
{ SkIntToScalar(100), SkIntToScalar(100) },
};
- for (int i = 0; i < this->getLoops(); i++) {
+ for (int i = 0; i < loops; i++) {
const int gray = i % 256;
const int alpha = fHasAlpha ? gray : 0xFF;
SkColor colors[] = {