Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/LineBench.cpp b/bench/LineBench.cpp
index e69a40a..dc57d9f 100644
--- a/bench/LineBench.cpp
+++ b/bench/LineBench.cpp
@@ -42,7 +42,7 @@
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
SkPaint paint;
this->setupPaint(&paint);
@@ -50,7 +50,7 @@
paint.setAntiAlias(fDoAA);
paint.setStrokeWidth(fStrokeWidth);
- for (int i = 0; i < this->getLoops(); i++) {
+ for (int i = 0; i < loops; i++) {
canvas->drawPoints(SkCanvas::kLines_PointMode, PTS, fPts, paint);
}
}