| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkImage_Base.h" |
| #include "SkImagePriv.h" |
| #include "SkBitmap.h" |
| #include "SkCanvas.h" |
| #include "GrContext.h" |
| #include "GrTexture.h" |
| #include "SkGrPixelRef.h" |
| |
| class SkImage_Gpu : public SkImage_Base { |
| public: |
| SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| |
| explicit SkImage_Gpu(const SkBitmap&); |
| virtual ~SkImage_Gpu(); |
| |
| virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OVERRIDE; |
| virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& dst, const SkPaint*) SK_OVERRIDE; |
| virtual GrTexture* onGetTexture() SK_OVERRIDE; |
| virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE { |
| // TODO |
| return false; |
| } |
| |
| GrTexture* getTexture() { return fBitmap.getTexture(); } |
| |
| private: |
| SkBitmap fBitmap; |
| |
| typedef SkImage_Base INHERITED; |
| }; |
| |
| SK_DEFINE_INST_COUNT(SkImage_Gpu) |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap) |
| : INHERITED(bitmap.width(), bitmap.height()) |
| , fBitmap(bitmap) { |
| SkASSERT(NULL != fBitmap.getTexture()); |
| } |
| |
| SkImage_Gpu::~SkImage_Gpu() { |
| } |
| |
| void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |
| const SkPaint* paint) { |
| canvas->drawBitmap(fBitmap, x, y, paint); |
| } |
| |
| void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst, |
| const SkPaint* paint) { |
| canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); |
| } |
| |
| GrTexture* SkImage_Gpu::onGetTexture() { |
| return fBitmap.getTexture(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { |
| if (NULL == bitmap.getTexture()) { |
| return NULL; |
| } |
| |
| return SkNEW_ARGS(SkImage_Gpu, (bitmap)); |
| } |
| |
| GrTexture* SkTextureImageGetTexture(SkImage* image) { |
| return ((SkImage_Gpu*)image)->getTexture(); |
| } |