commit | 3390b9ac9ad69a6e772c2b957d75d19611239025 | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Oct 03 15:17:58 2013 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Oct 03 15:17:58 2013 +0000 |
tree | 39b8dfb8c27086d504a1ecf139120e346efe3b54 | |
parent | 17cb562da95ff3bdfdd7b754a8e572e1ff528de6 [diff] |
Repurpose GrGLCoordTransform as GrGLProgramEffects Creates a GrGLProgramEffects class that the GrGLProgram uses to manage an array of effects. This gives us enough abstraction for the program to cleanly handle different types of coord transforms. R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/25605008 git-svn-id: http://skia.googlecode.com/svn/trunk@11588 2bbb7eff-a529-9590-31e7-b0007b416f81