Rebind GrGLRenderTarget if there is a lazy stencil attachment change.

Bug: chromium:1271431
Change-Id: Ie5bef1a8f18d4d1e2d9a92afdf5c5305d3d9bdb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475256
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/tests/LazyStencilAttachmentTest.cpp b/tests/LazyStencilAttachmentTest.cpp
new file mode 100644
index 0000000..8a9b922
--- /dev/null
+++ b/tests/LazyStencilAttachmentTest.cpp
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2021 Google LLC
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "include/core/SkCanvas.h"
+#include "include/core/SkImageInfo.h"
+#include "include/core/SkPaint.h"
+#include "include/core/SkPath.h"
+#include "include/core/SkSurface.h"
+#include "include/gpu/GrDirectContext.h"
+#include "include/gpu/GrRecordingContext.h"
+#include "src/core/SkAutoPixmapStorage.h"
+#include "tests/Test.h"
+
+DEF_GPUTEST_FOR_RENDERING_CONTEXTS(crbug_1271431, reporter, context_info) {
+    GrDirectContext* dc = context_info.directContext();
+
+    // Make sure we don't get recycled render targets that already have stencil attachments.
+    dc->freeGpuResources();
+
+    SkImageInfo ii = SkImageInfo::Make({100, 100},
+                                       kRGBA_8888_SkColorType,
+                                       kPremul_SkAlphaType,
+                                       nullptr);
+    sk_sp<SkSurface> surfs[2] {
+        SkSurface::MakeRenderTarget(dc, SkBudgeted::kYes, ii, 1, nullptr),
+        SkSurface::MakeRenderTarget(dc, SkBudgeted::kYes, ii, 1, nullptr)
+    };
+
+    // Make sure the surfaces' proxies are instantiated without stencil. Creating textures lazily
+    // can invalidate the current tracked FBO since FBO state must be modified to during
+    // GrGLRenderTarget creation.
+    for (int i = 0; i < 2; ++i) {
+        surfs[i]->getCanvas()->clear(SK_ColorWHITE);
+        surfs[i]->flushAndSubmit();
+    }
+
+    auto drawWithStencilClip = [&](SkSurface& surf, SkColor color) {
+        SkPath clip;
+        clip.addCircle(50, 50, 50);
+        clip.addCircle(50, 50, 10, SkPathDirection::kCCW);
+        SkPaint paint;
+        paint.setColor(color);
+        surf.getCanvas()->clipPath(clip, false);
+        surf.getCanvas()->drawRect(SkRect::MakeLTRB(0,0, 100, 100), paint);
+    };
+
+    // Use surfs[0] create to create a cached stencil buffer that is also sized for surfs[1].
+    drawWithStencilClip(*surfs[0], SK_ColorRED);
+    surfs[0]->flushAndSubmit();
+
+    // Make sure surf[1]'s FBO is bound but without using draws that would attach stencil.
+    surfs[1]->getCanvas()->clear(SK_ColorGREEN);
+    surfs[1]->flushAndSubmit();
+
+    // Now use stencil for clipping. We should now have the following properties:
+    // 1) surf[1]'s FBO is already bound
+    // 2) surf[1] doesn't have a stencil buffer
+    // 3) There is an appropriately sized stencil buffer in the cache (used with surf[0]). This is
+    //    important because creating a new stencil buffer will invalidate the bound FBO tracking.
+    // The bug was that because the correct FBO was already bound we would not rebind and would
+    // skip the lazy stencil attachment in GrGLRenderTarget. This would cause the clip to fail.
+    drawWithStencilClip(*surfs[1], SK_ColorBLUE);
+
+    // Check that four pixels that should have been clipped out of the blue draw are green.
+    SkAutoPixmapStorage rb;
+    rb.alloc(surfs[1]->imageInfo().makeWH(1, 1));
+    for (int x : {5, 95}) {
+        for (int y : {5, 95}) {
+            if (!surfs[1]->readPixels(rb, x, y)) {
+                ERRORF(reporter, "readback failed");
+                return;
+            }
+            if (*rb.addr32() != SK_ColorGREEN) {
+                ERRORF(reporter,
+                       "Expected green at (%d, %d), instead got 0x%08x.",
+                       x,
+                       y,
+                       *rb.addr32());
+                return;
+            }
+        }
+    }
+}