C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
diff --git a/src/core/SkPictureRecord.h b/src/core/SkPictureRecord.h
index 3ce0007..5e2d5a1 100644
--- a/src/core/SkPictureRecord.h
+++ b/src/core/SkPictureRecord.h
@@ -29,9 +29,9 @@
SkPictureRecord(const SkISize& dimensions, uint32_t recordFlags);
virtual ~SkPictureRecord();
- void beginCommentGroup(const char* description) SK_OVERRIDE;
- void addComment(const char* kywd, const char* value) SK_OVERRIDE;
- void endCommentGroup() SK_OVERRIDE;
+ void beginCommentGroup(const char* description) override;
+ void addComment(const char* kywd, const char* value) override;
+ void endCommentGroup() override;
const SkTDArray<const SkPicture* >& getPictureRefs() const {
return fPictureRefs;
@@ -146,65 +146,65 @@
SkASSERT(fWriter.bytesWritten() == initialOffset + size);
}
- SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE;
- const void* onPeekPixels(SkImageInfo*, size_t*) SK_OVERRIDE {
+ SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override;
+ const void* onPeekPixels(SkImageInfo*, size_t*) override {
return NULL;
}
- void willSave() SK_OVERRIDE;
- SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
- void willRestore() SK_OVERRIDE;
+ void willSave() override;
+ SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) override;
+ void willRestore() override;
- void didConcat(const SkMatrix&) SK_OVERRIDE;
- void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
+ void didConcat(const SkMatrix&) override;
+ void didSetMatrix(const SkMatrix&) override;
- void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
+ void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
+ const SkPaint&) override;
virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
+ const SkPaint&) override;
virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
+ SkScalar constY, const SkPaint&) override;
virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
+ const SkMatrix* matrix, const SkPaint&) override;
virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
- const SkPaint& paint) SK_OVERRIDE;
+ const SkPaint& paint) override;
virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
const SkPoint texCoords[4], SkXfermode* xmode,
- const SkPaint& paint) SK_OVERRIDE;
+ const SkPaint& paint) override;
- void onDrawPaint(const SkPaint&) SK_OVERRIDE;
- void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) SK_OVERRIDE;
- void onDrawRect(const SkRect&, const SkPaint&) SK_OVERRIDE;
- void onDrawOval(const SkRect&, const SkPaint&) SK_OVERRIDE;
- void onDrawRRect(const SkRRect&, const SkPaint&) SK_OVERRIDE;
- void onDrawPath(const SkPath&, const SkPaint&) SK_OVERRIDE;
- void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) SK_OVERRIDE;
+ void onDrawPaint(const SkPaint&) override;
+ void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override;
+ void onDrawRect(const SkRect&, const SkPaint&) override;
+ void onDrawOval(const SkRect&, const SkPaint&) override;
+ void onDrawRRect(const SkRRect&, const SkPaint&) override;
+ void onDrawPath(const SkPath&, const SkPaint&) override;
+ void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
- DrawBitmapRectFlags flags) SK_OVERRIDE;
+ DrawBitmapRectFlags flags) override;
#if 0
// rely on conversion to bitmap (for now)
- void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) SK_OVERRIDE;
+ void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
- const SkPaint*) SK_OVERRIDE;
+ const SkPaint*) override;
#endif
void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
- const SkPaint*) SK_OVERRIDE;
- void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) SK_OVERRIDE;
+ const SkPaint*) override;
+ void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) override;
void onDrawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
- const SkPaint&) SK_OVERRIDE;
+ const SkPaint&) override;
- void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
- void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
- void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
- void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
+ void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) override;
+ void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) override;
+ void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) override;
+ void onClipRegion(const SkRegion&, SkRegion::Op) override;
- void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) SK_OVERRIDE;
+ void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
int addPathToHeap(const SkPath& path); // does not write to ops stream