C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
index 7035094..a231df4 100644
--- a/src/gpu/effects/GrConvexPolyEffect.cpp
+++ b/src/gpu/effects/GrConvexPolyEffect.cpp
@@ -23,11 +23,11 @@
GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
- const char* name() const SK_OVERRIDE { return "AARect"; }
+ const char* name() const override { return "AARect"; }
- void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+ void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const override;
- GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+ GrGLFragmentProcessor* createGLInstance() const override;
private:
AARectEffect(GrPrimitiveEdgeType edgeType, const SkRect& rect)
@@ -36,12 +36,12 @@
this->setWillReadFragmentPosition();
}
- bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE {
+ bool onIsEqual(const GrFragmentProcessor& other) const override {
const AARectEffect& aare = other.cast<AARectEffect>();
return fRect == aare.fRect;
}
- void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
if (fRect.isEmpty()) {
// An empty rect will have no coverage anywhere.
inout->mulByKnownSingleComponent(0);
@@ -90,11 +90,11 @@
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
- const TextureSamplerArray&) SK_OVERRIDE;
+ const TextureSamplerArray&) override;
static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
private:
GrGLProgramDataManager::UniformHandle fRectUniform;
@@ -185,11 +185,11 @@
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
- const TextureSamplerArray&) SK_OVERRIDE;
+ const TextureSamplerArray&) override;
static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
private:
GrGLProgramDataManager::UniformHandle fEdgeUniform;