Fix cleanup on program creation failure
Change-Id: Ibc9b96537f774a3b8a43848b8b626f3f036b07b3
Reviewed-on: https://skia-review.googlesource.com/29561
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index aa67bed..82a8170 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -34,13 +34,13 @@
const UniformInfoArray& texelBuffers,
const UniformInfoArray& imageStorages,
const VaryingInfoArray& pathProcVaryings,
- GrGLSLPrimitiveProcessor* geometryProcessor,
- GrGLSLXferProcessor* xferProcessor,
+ std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
+ std::unique_ptr<GrGLSLXferProcessor> xferProcessor,
const GrGLSLFragProcs& fragmentProcessors)
: fBuiltinUniformHandles(builtinUniforms)
, fProgramID(programID)
- , fGeometryProcessor(geometryProcessor)
- , fXferProcessor(xferProcessor)
+ , fGeometryProcessor(std::move(geometryProcessor))
+ , fXferProcessor(std::move(xferProcessor))
, fFragmentProcessors(fragmentProcessors)
, fDesc(desc)
, fGpu(gpu)
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index ec32c35..3a18792 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -115,8 +115,8 @@
const UniformInfoArray& texelBuffers,
const UniformInfoArray& imageStorages,
const VaryingInfoArray&, // used for NVPR only currently
- GrGLSLPrimitiveProcessor* geometryProcessor,
- GrGLSLXferProcessor* xferProcessor,
+ std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
+ std::unique_ptr<GrGLSLXferProcessor> xferProcessor,
const GrGLSLFragProcs& fragmentProcessors);
// A helper to loop over effects, set the transforms (via subclass) and bind textures
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 8172002..b7d3120 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -275,7 +275,7 @@
fUniformHandler.fTexelBuffers,
fUniformHandler.fImageStorages,
fVaryingHandler.fPathProcVaryingInfos,
- fGeometryProcessor,
- fXferProcessor,
+ std::move(fGeometryProcessor),
+ std::move(fXferProcessor),
fFragmentProcessors);
}