Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
BUG=skia:2889
Review URL: https://codereview.chromium.org/695813003
diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp
index 0431a27..9754d44 100644
--- a/src/gpu/GrResourceCache.cpp
+++ b/src/gpu/GrResourceCache.cpp
@@ -180,8 +180,7 @@
if (resource->getCacheEntry()->key().getResourceType() == GrTexturePriv::ResourceType() &&
resource->getCacheEntry()->key().isScratch() &&
!fCaps->reuseScratchTextures() &&
- !(static_cast<const GrTexture*>(resource)->desc().fFlags &
- kRenderTarget_GrSurfaceFlag)) {
+ !(static_cast<const GrSurface*>(resource)->desc().fFlags & kRenderTarget_GrSurfaceFlag)) {
this->deleteResource(resource->getCacheEntry());
}
}