store SkAlphaType inside SkBitmap, on road to support unpremul
BUG=
R=bsalomon@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/25275004
git-svn-id: http://skia.googlecode.com/svn/trunk@11877 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/ShaderOpacityTest.cpp b/tests/ShaderOpacityTest.cpp
index 0af25d1..c3dc888 100644
--- a/tests/ShaderOpacityTest.cpp
+++ b/tests/ShaderOpacityTest.cpp
@@ -32,7 +32,7 @@
shader->unref();
// test 3: explicitly opaque
- bmp.setIsOpaque(true);
+ bmp.setAlphaType(kOpaque_SkAlphaType);
shader = SkShader::CreateBitmapShader(bmp,
SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
REPORTER_ASSERT(reporter, shader);
@@ -40,7 +40,7 @@
shader->unref();
// test 4: explicitly not opaque
- bmp.setIsOpaque(false);
+ bmp.setAlphaType(kPremul_SkAlphaType);
shader = SkShader::CreateBitmapShader(bmp,
SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
REPORTER_ASSERT(reporter, shader);