Style Change: SkNEW->new; SkDELETE->delete
DOCS_PREVIEW= https://skia.org/?cl=1316123003
Review URL: https://codereview.chromium.org/1316123003
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
index 3d9885f..631a8f2 100644
--- a/bench/GameBench.cpp
+++ b/bench/GameBench.cpp
@@ -308,27 +308,18 @@
};
// Partial clear
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type,
- GameBench::kPartial_Clear)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
- GameBench::kPartial_Clear)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
- GameBench::kPartial_Clear, true)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type,
- GameBench::kPartial_Clear)); )
+DEF_BENCH(return new GameBench(GameBench::kScale_Type, GameBench::kPartial_Clear);)
+DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kPartial_Clear);)
+DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kPartial_Clear, true);)
+DEF_BENCH(return new GameBench(GameBench::kRotate_Type, GameBench::kPartial_Clear);)
// Full clear
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type,
- GameBench::kFull_Clear)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
- GameBench::kFull_Clear)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
- GameBench::kFull_Clear, true)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type,
- GameBench::kFull_Clear)); )
+DEF_BENCH(return new GameBench(GameBench::kScale_Type, GameBench::kFull_Clear);)
+DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear);)
+DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear, true);)
+DEF_BENCH(return new GameBench(GameBench::kRotate_Type, GameBench::kFull_Clear);)
// Atlased
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
- GameBench::kFull_Clear, false, true)); )
-DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
- GameBench::kFull_Clear, false, true, true)); )
+DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true);)
+DEF_BENCH(return new GameBench(
+ GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true, true);)