blob: b2c1007ec3e3248c27cc49e4b790d1c562923ea9 [file] [log] [blame]
# Failures of any GM tests listed in this file will be ignored [1], as
# if they had been marked "ignore-failure": true in the per-builder
# expected-results.json files.
#
# The idea is that, if you modify a GM test in such a way that you know it will
# require rebaselines on multiple platforms, you should add that test's name to
# this list within the same CL that modifies the test.
# Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up
# as status "failure-ignored") and remove the line you added to this file.
# If there are any lingering failures that need to be suppressed (ignored), you
# MUST move those suppressions into the per-builder expected-results.json files.
#
# The test name must match exactly (no partial string matches).
# See http://skbug.com/2022
#
# Any lines starting with '#' are comments and will be ignored.
# Other than that, each line must either be whitespace or list just one test.
#
# For more information, see https://code.google.com/p/skia/issues/detail?id=1600
# ('GM expectations: create tool to suppress failures until new baselines are
# checked in')
#
#
# [1] Differences between renderModes (e.g., normal rendering path and
# "serialized") are NEVER ignored. See
# https://code.google.com/p/skia/issues/detail?id=1748 ('gm: add new result
# type, RenderModeMismatch')
# EXAMPLES: (remove the first '#' on each line)
#
## Added as part of MADE-UP BUG
## http://skbug.com/123456 : ignoring failures on gradtext GM test
## epoger will rebaseline by 25 Dec 2013
#gradtext
# egdaniel
colortype_xfermodes
mixed_xfermodes
# reed - rebase after mipmap level improvement
coloremoji
downsamplebitmap_image_medium_mandrill_512
downsamplebitmap_image_medium_mandrill_132x132_12x12
downsamplebitmap_image_medium_mandrill_512.png
downsamplebitmap_image_medium_mandrill_132x132_12x12.astc
downsamplebitmap_checkerboard_medium_512_256
downsamplebitmap_text_medium_72.00pt
filterbitmap_checkerboard_4_4
filterbitmap_checkerboard_32_2
filterbitmap_checkerboard_32_8
filterbitmap_checkerboard_32_32
filterbitmap_checkerboard_192_192
filterbitmap_image_color_wheel.png
filterbitmap_image_mandrill_16.png
filterbitmap_image_mandrill_32.png
filterbitmap_image_mandrill_64.png
filterbitmap_image_mandrill_128.png
filterbitmap_image_mandrill_256.png
filterbitmap_image_mandrill_512.png
filterbitmap_text_3.00pt
filterbitmap_text_7.00pt
filterbitmap_text_10.00pt
filterindiabox
fontmgr_iter
downsamplebitmap_image_high_mandrill_132x132_12x12.astc
downsamplebitmap_image_high_mandrill_512.png
downsamplebitmap_text_high_72.00pt_8888.png
# robertphillips - skia:2995
blurrects
# reed - rebase after HQ filter change
bleed
# sugoi https://codereview.chromium.org/646213004/
# New shadow only option in SkDropShadowImageFilter
dropshadowimagefilter
# bsalomon slight change to image-surface GM on gpu
image-surface
# robertphillips - https://codereview.chromium.org/854013002/
# gpu-only and only a few low intensity pixel diffs
conicpaths
convexpaths
dashcubics
dcshader
dftext
fontmgr_bounds
fontmgr_bounds_1_-0.25
fontmgr_bounds_0.75_0
getpostextpath
glyph_pos_h_s
gradients_view_perspective
hairlines
mixed_xfermodes
patch_grid
patch_primitive
pathinterior
path-reverse
points
poly2poly
polygons
roundrects
rrect
shadertext2
shadertext3
stringart
strokerects
strokes3
stroketext