Reland "Implement operator== and != for Metal structs and arrays."

This is a reland of 830c69ca66d339067cdc06775f59443a06fc15a2

Original change's description:
> Implement operator== and != for Metal structs and arrays.
>
> GLSL/SkSL assumes that == and != on struct/array types should work.
> We need to emit equality and inequality operators whenever we find code
> that compares a struct or array.
>
> Structs and arrays can be arbitrarily nested, and either type can
> contain a matrix. All of these things need custom equality operators in
> Metal. Therefore, we need to recursively generate comparison operators
> when any of these types are encountered.
>
> For arrays we get lucky, and we can cover all possible array types and
> sizes with a single templated operator== method. Structs and matrices
> have no such luck, and are generated separately on a per-type basis.
>
> For each of these types, operator== is implemented as an equality check
> on each field, and operator!= is implemented in terms of operator==.
> Equality and inequality are always emitted together. (Previously, matrix
> equality and inequality were emitted and implemented independently, but
> this is no longer the case.)
>
> Change-Id: I69ee01c0a390d7db6bcb2253ed6336ab20cc4d1d
> Bug: skia:11908, skia:11924
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402016
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:11908, skia:11924, skia:11929
Change-Id: I6336b6125e9774c1ca73e3d497e3466f11f6f25f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402559
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
diff --git a/src/sksl/codegen/SkSLMetalCodeGenerator.h b/src/sksl/codegen/SkSLMetalCodeGenerator.h
index 8f9d524..96b0ca9 100644
--- a/src/sksl/codegen/SkSLMetalCodeGenerator.h
+++ b/src/sksl/codegen/SkSLMetalCodeGenerator.h
@@ -217,9 +217,13 @@
 
     void writeMatrixTimesEqualHelper(const Type& left, const Type& right, const Type& result);
 
-    void writeMatrixEqualityHelper(const Type& left, const Type& right);
+    void writeMatrixEqualityHelpers(const Type& left, const Type& right);
 
-    void writeMatrixInequalityHelper(const Type& left, const Type& right);
+    void writeArrayEqualityHelpers(const Type& type);
+
+    void writeStructEqualityHelpers(const Type& type);
+
+    void writeEqualityHelpers(const Type& leftType, const Type& rightType);
 
     void writeArgumentList(const ExpressionArray& arguments);