Don't store legacy colors in gradient shaders

We only pass linear/4f colors to the ctor, and then derive the legacy
colors from them.

Might as well just derive when needed.

Change-Id: I82b3d159da91f6faa4a3e7d681763c0ec1cdab07
Reviewed-on: https://skia-review.googlesource.com/65680
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
diff --git a/src/shaders/gradients/SkRadialGradient.cpp b/src/shaders/gradients/SkRadialGradient.cpp
index 5014eae..0dede71 100644
--- a/src/shaders/gradients/SkRadialGradient.cpp
+++ b/src/shaders/gradients/SkRadialGradient.cpp
@@ -196,9 +196,8 @@
 #endif
 
 sk_sp<SkShader> SkRadialGradient::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
-    SkSTArray<8, SkColor> xformedColors(fColorCount);
-    xformer->apply(xformedColors.begin(), fOrigColors, fColorCount);
-    return SkGradientShader::MakeRadial(fCenter, fRadius, xformedColors.begin(), fOrigPos,
+    const AutoXformColors xformedColors(*this, xformer);
+    return SkGradientShader::MakeRadial(fCenter, fRadius, xformedColors.fColors.get(), fOrigPos,
                                         fColorCount, fTileMode, fGradFlags,
                                         &this->getLocalMatrix());
 }