switch to new filltype for SkPath

Change-Id: I7793324a9acf4afb0eb38c1e20fbb38eac25d636
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256102
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 85dbe1a..8c9dde7 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -1315,7 +1315,7 @@
     path.setIsVolatile(true);
     path.addRRect(inner);
     path.addRRect(outer);
-    path.setFillType(SkPath::kEvenOdd_FillType);
+    path.setFillType(SkPathFillType::kEvenOdd);
     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(path));
 }