switch to new filltype for SkPath
Change-Id: I7793324a9acf4afb0eb38c1e20fbb38eac25d636
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256102
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/src/gpu/ops/GrDefaultPathRenderer.cpp b/src/gpu/ops/GrDefaultPathRenderer.cpp
index 4f8205f..6b8e502 100644
--- a/src/gpu/ops/GrDefaultPathRenderer.cpp
+++ b/src/gpu/ops/GrDefaultPathRenderer.cpp
@@ -540,11 +540,11 @@
}
lastPassIsBounds = false;
} else {
- switch (path.getFillType()) {
- case SkPath::kInverseEvenOdd_FillType:
+ switch (path.getNewFillType()) {
+ case SkPathFillType::kInverseEvenOdd:
reverse = true;
// fallthrough
- case SkPath::kEvenOdd_FillType:
+ case SkPathFillType::kEvenOdd:
passes[0] = &gEOStencilPass;
if (stencilOnly) {
passCount = 1;
@@ -560,10 +560,10 @@
}
break;
- case SkPath::kInverseWinding_FillType:
+ case SkPathFillType::kInverseWinding:
reverse = true;
// fallthrough
- case SkPath::kWinding_FillType:
+ case SkPathFillType::kWinding:
passes[0] = &gWindStencilPass;
passCount = 2;
if (stencilOnly) {