switch to new filltype for SkPath

Change-Id: I7793324a9acf4afb0eb38c1e20fbb38eac25d636
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256102
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/src/gpu/ops/GrDefaultPathRenderer.cpp b/src/gpu/ops/GrDefaultPathRenderer.cpp
index 4f8205f..6b8e502 100644
--- a/src/gpu/ops/GrDefaultPathRenderer.cpp
+++ b/src/gpu/ops/GrDefaultPathRenderer.cpp
@@ -540,11 +540,11 @@
             }
             lastPassIsBounds = false;
         } else {
-            switch (path.getFillType()) {
-                case SkPath::kInverseEvenOdd_FillType:
+            switch (path.getNewFillType()) {
+                case SkPathFillType::kInverseEvenOdd:
                     reverse = true;
                     // fallthrough
-                case SkPath::kEvenOdd_FillType:
+                case SkPathFillType::kEvenOdd:
                     passes[0] = &gEOStencilPass;
                     if (stencilOnly) {
                         passCount = 1;
@@ -560,10 +560,10 @@
                     }
                     break;
 
-                case SkPath::kInverseWinding_FillType:
+                case SkPathFillType::kInverseWinding:
                     reverse = true;
                     // fallthrough
-                case SkPath::kWinding_FillType:
+                case SkPathFillType::kWinding:
                     passes[0] = &gWindStencilPass;
                     passCount = 2;
                     if (stencilOnly) {