Use dst copies in porter duffer XP to correctly render certain blends.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/997c6358d94e188b1a7b89a4f86e24cbe0f5a164

Review URL: https://codereview.chromium.org/914003003
diff --git a/src/effects/SkArithmeticMode_gpu.h b/src/effects/SkArithmeticMode_gpu.h
index 822e7bd..546902d 100644
--- a/src/effects/SkArithmeticMode_gpu.h
+++ b/src/effects/SkArithmeticMode_gpu.h
@@ -96,11 +96,13 @@
 private:
     GrArithmeticXPFactory(float k1, float k2, float k3, float k4, bool enforcePMColor); 
 
-    GrXferProcessor* onCreateXferProcessor(const GrProcOptInfo& colorPOI,
+    GrXferProcessor* onCreateXferProcessor(const GrDrawTargetCaps& caps,
+                                           const GrProcOptInfo& colorPOI,
                                            const GrProcOptInfo& coveragePOI,
                                            const GrDeviceCoordTexture* dstCopy) const SK_OVERRIDE; 
 
-    bool willReadDstColor(const GrProcOptInfo& colorPOI,
+    bool willReadDstColor(const GrDrawTargetCaps& caps,
+                          const GrProcOptInfo& colorPOI,
                           const GrProcOptInfo& coveragePOI) const SK_OVERRIDE {
         return true;
     }