| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrMatrixConvolutionEffect_DEFINED |
| #define GrMatrixConvolutionEffect_DEFINED |
| |
| #include "GrSingleTextureEffect.h" |
| #include "GrInvariantOutput.h" |
| #include "GrTextureDomain.h" |
| |
| // A little bit less than the minimum # uniforms required by DX9SM2 (32). |
| // Allows for a 5x5 kernel (or 25x1, for that matter). |
| #define MAX_KERNEL_SIZE 25 |
| |
| class GrMatrixConvolutionEffect : public GrSingleTextureEffect { |
| public: |
| static GrFragmentProcessor* Create(GrTexture* texture, |
| const SkIRect& bounds, |
| const SkISize& kernelSize, |
| const SkScalar* kernel, |
| SkScalar gain, |
| SkScalar bias, |
| const SkIPoint& kernelOffset, |
| GrTextureDomain::Mode tileMode, |
| bool convolveAlpha) { |
| return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, |
| bounds, |
| kernelSize, |
| kernel, |
| gain, |
| bias, |
| kernelOffset, |
| tileMode, |
| convolveAlpha)); |
| } |
| |
| static GrFragmentProcessor* CreateGaussian(GrTexture* texture, |
| const SkIRect& bounds, |
| const SkISize& kernelSize, |
| SkScalar gain, |
| SkScalar bias, |
| const SkIPoint& kernelOffset, |
| GrTextureDomain::Mode tileMode, |
| bool convolveAlpha, |
| SkScalar sigmaX, |
| SkScalar sigmaY); |
| |
| virtual ~GrMatrixConvolutionEffect(); |
| |
| const SkIRect& bounds() const { return fBounds; } |
| const SkISize& kernelSize() const { return fKernelSize; } |
| const float* kernelOffset() const { return fKernelOffset; } |
| const float* kernel() const { return fKernel; } |
| float gain() const { return fGain; } |
| float bias() const { return fBias; } |
| bool convolveAlpha() const { return fConvolveAlpha; } |
| const GrTextureDomain& domain() const { return fDomain; } |
| |
| const char* name() const SK_OVERRIDE { return "MatrixConvolution"; } |
| |
| void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE; |
| |
| GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
| |
| private: |
| GrMatrixConvolutionEffect(GrTexture*, |
| const SkIRect& bounds, |
| const SkISize& kernelSize, |
| const SkScalar* kernel, |
| SkScalar gain, |
| SkScalar bias, |
| const SkIPoint& kernelOffset, |
| GrTextureDomain::Mode tileMode, |
| bool convolveAlpha); |
| |
| bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
| |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
| // TODO: Try to do better? |
| inout->mulByUnknownFourComponents(); |
| } |
| |
| SkIRect fBounds; |
| SkISize fKernelSize; |
| float fKernel[MAX_KERNEL_SIZE]; |
| float fGain; |
| float fBias; |
| float fKernelOffset[2]; |
| bool fConvolveAlpha; |
| GrTextureDomain fDomain; |
| |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| |
| typedef GrSingleTextureEffect INHERITED; |
| }; |
| |
| #endif |