| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkFont.h" |
| #include "include/core/SkImageFilter.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkScalar.h" |
| #include "include/core/SkShader.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTileMode.h" |
| #include "include/core/SkTypeface.h" |
| #include "include/effects/SkGradientShader.h" |
| #include "include/effects/SkImageFilters.h" |
| #include "src/gpu/effects/GrMatrixConvolutionEffect.h" |
| #include "tools/ToolUtils.h" |
| |
| #include <vector> |
| |
| namespace skiagm { |
| |
| enum KernelFixture { |
| kBasic_KernelFixture, |
| kLarge_KernelFixture |
| }; |
| |
| class MatrixConvolutionGM : public GM { |
| public: |
| MatrixConvolutionGM(SkColor colorOne, SkColor colorTwo, KernelFixture kernelFixture, const char* nameSuffix) |
| : fNameSuffix(nameSuffix), |
| fKernelFixture(kernelFixture) { |
| this->setBGColor(0x00000000); |
| fColors[0] = colorOne; |
| fColors[1] = colorTwo; |
| } |
| |
| protected: |
| |
| SkString onShortName() override { |
| return SkStringPrintf("matrixconvolution%s", fNameSuffix); |
| } |
| |
| void makeBitmap() { |
| // Draw our bitmap in N32, so legacy devices get "premul" values they understand |
| fBitmap.allocN32Pixels(80, 80); |
| SkCanvas canvas(fBitmap); |
| canvas.clear(0x00000000); |
| SkPaint paint; |
| paint.setColor(0xFFFFFFFF); |
| SkPoint pts[2] = { {0, 0}, |
| {0, 80.0f} }; |
| SkScalar pos[2] = { 0, 80.0f }; |
| paint.setShader(SkGradientShader::MakeLinear( |
| pts, fColors, pos, 2, SkTileMode::kClamp)); |
| SkFont font(ToolUtils::create_portable_typeface(), 180.0f); |
| canvas.drawString("e", -10.0f, 80.0f, font, paint); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(500, 300); |
| } |
| |
| sk_sp<SkImageFilter> makeFilter(const SkIPoint &kernelOffset, SkTileMode tileMode, |
| bool convolveAlpha, const SkIRect *cropRect = nullptr) { |
| switch (fKernelFixture) { |
| case kBasic_KernelFixture: { |
| // All 1s except center value, which is -7 (sum of 1). |
| std::vector<SkScalar> kernel(9, SkIntToScalar(1)); |
| kernel[4] = SkIntToScalar(-7); |
| return SkImageFilters::MatrixConvolution({3,3}, kernel.data(), /* gain */ 0.3f, /* bias */ SkIntToScalar(100), kernelOffset, tileMode, convolveAlpha, nullptr, cropRect); |
| } |
| case kLarge_KernelFixture: { |
| static_assert(49 > GrMatrixConvolutionEffect::kMaxUniformSize); |
| // All 1s except center value, which is -47 (sum of 1). |
| std::vector<SkScalar> kernel(49, SkIntToScalar(1)); |
| kernel[24] = SkIntToScalar(-47); |
| return SkImageFilters::MatrixConvolution({7,7}, kernel.data(), /* gain */ 0.3f, /* bias */ SkIntToScalar(100), kernelOffset, tileMode, convolveAlpha, nullptr, cropRect); |
| } |
| default: |
| return nullptr; |
| } |
| } |
| |
| void draw(SkCanvas* canvas, int x, int y, const SkIPoint& kernelOffset, |
| SkTileMode tileMode, bool convolveAlpha, |
| const SkIRect* cropRect = nullptr) { |
| SkPaint paint; |
| paint.setImageFilter(this->makeFilter(kernelOffset, tileMode, convolveAlpha, cropRect)); |
| canvas->save(); |
| canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); |
| const SkRect layerBounds = SkRect::MakeIWH(fBitmap.width(), fBitmap.height()); |
| canvas->clipRect(layerBounds); |
| // This GM is, in part, intended to display the wrapping behavior of the |
| // matrix image filter. The only (rational) way to achieve that for repeat mode |
| // is to create a tight layer. |
| canvas->saveLayer(layerBounds, &paint); |
| canvas->drawBitmap(fBitmap, 0, 0, nullptr); |
| canvas->restore(); |
| canvas->restore(); |
| } |
| |
| void onOnceBeforeDraw() override { |
| this->makeBitmap(); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| canvas->clear(SK_ColorBLACK); |
| SkIPoint kernelOffset = SkIPoint::Make(1, 0); |
| SkIRect rect = fBitmap.bounds(); |
| for (int x = 10; x < 310; x += 100) { |
| this->draw(canvas, x, 10, kernelOffset, SkTileMode::kClamp, true, &rect); |
| this->draw(canvas, x, 110, kernelOffset, SkTileMode::kDecal, true, &rect); |
| this->draw(canvas, x, 210, kernelOffset, SkTileMode::kRepeat, true, &rect); |
| kernelOffset.fY++; |
| } |
| kernelOffset.fY = 1; |
| SkIRect smallRect = SkIRect::MakeXYWH(10, 5, 60, 60); |
| this->draw(canvas, 310, 10, kernelOffset, SkTileMode::kClamp, true, &smallRect); |
| this->draw(canvas, 310, 110, kernelOffset, SkTileMode::kDecal, true, &smallRect); |
| this->draw(canvas, 310, 210, kernelOffset, SkTileMode::kRepeat, true, &smallRect); |
| |
| this->draw(canvas, 410, 10, kernelOffset, SkTileMode::kClamp, false, &rect); |
| this->draw(canvas, 410, 110, kernelOffset, SkTileMode::kDecal, false, &rect); |
| this->draw(canvas, 410, 210, kernelOffset, SkTileMode::kRepeat, false, &rect); |
| } |
| |
| private: |
| SkBitmap fBitmap; |
| SkColor fColors[2]; |
| const char* fNameSuffix; |
| KernelFixture fKernelFixture; |
| |
| using INHERITED = GM; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM(return new MatrixConvolutionGM(0xFFFFFFFF, 0x40404040, KernelFixture::kBasic_KernelFixture, "");) |
| DEF_GM(return new MatrixConvolutionGM(0xFFFF0000, 0xFF00FF00, KernelFixture::kBasic_KernelFixture, "_color");) |
| DEF_GM(return new MatrixConvolutionGM(0xFFFFFFFF, 0x40404040, KernelFixture::kLarge_KernelFixture, "_big");) |
| DEF_GM(return new MatrixConvolutionGM(0xFFFF0000, 0xFF00FF00, KernelFixture::kLarge_KernelFixture, "_big_color");) |
| |
| } // namespace skiagm |